All servers · Audio & speech
Doseedo: AI Instruments, Sound Effects & Stems
com.doseedo/doseedo · v0.19.0
New (7 days)Has write/delete toolsTools changed (7 days)
Measured by MCP Station
| Last check | Reachable |
|---|---|
| Checked at | — |
| Check success 7 / 30 days | — |
| First-try success 30 days | — |
| Median response | — |
| Lookups 30 days | — |
| Authentication | No auth |
| MCP version | 2025-06-18 |
| Rank score | — |
| Declared risk | Has destructive tools (destructiveHint) |
| Capabilities declared | tools |
| Tool definitions | 43 tools · with description 100% · input schema is an object 100% · read/destructive hints 100% |
Description written by the publisher, not verified
Music & audio for AI agents: 50+ AI instruments play your MIDI, stems, audio to MIDI, Logic/Ableton
Connect
streamable-http · https://api.doseedo.com/mcp
claude mcp add --transport http doseedo https://api.doseedo.com/mcp{
"mcpServers": {
"doseedo": {
"url": "https://api.doseedo.com/mcp"
}
}
}Tools as reported by the server
doseedo_generate_musicTEXT TO MUSIC: generate an original AI music track — a song or an instrumental, background music for a video — from a text PROMPT (optionally with lyrics). The prompt sets style/instrumentation; bpm and time_signature only tag the caption (a loose hint, NOT an enforced tempo or grid); there is no kedoseedo_generate_soundSOUND EFFECTS (SFX) from words with Stable Audio Open — SOUND DESIGN and FOLEY for game audio, apps and video: impacts, whooshes, door slams, footsteps, UI blips, creature and sci-fi sounds, ambiences ("rain on a tin roof", "busy café"), risers, drum one-shots. A one-shot hit ("punchy house kick", "doseedo_cover_stemTIMBRE TRANSFER (an instrument swap) from a recording: hum or whistle a melody, play it on a kazoo, take a guitar line — and get it back played by a cello, a trumpet, a koto (any doseedo_instruments call). Re-play ONE recorded part — a separated stem, a solo, a region of the user's session — on anotdoseedo_fill_gapINPAINT (repair) a part: send ONE recorded part (a stem, a DAW track's audio) with a gap in it — the silence between two clips, a bar to redo, a dropout — and get it back with the gap PLAYED: the take before and after the gap is kept bit-exact (spliced back), and the gap is generated against both, sdoseedo_render_midiMIDI TO AUDIO, the virtual instrument for agents — THE tool for "I wrote the part, now play it": an AI instrument model (orchestral strings, brass, woodwinds, piano, guitar, bass, drums, World) performs your exact notes, in your key, at your bpm, and returns audio takes (doseedo_generate_music takesdoseedo_train_instrumentMake a CUSTOM INSTRUMENT in your own sound: upload 30 s–3 min of ONE instrument playing (your own player, a rare or folk instrument, a prepared/invented instrument, a vintage synth) and doseedo trains a private adapter (LoRA) on its serving instrument model in about 1–2 minutes. After that, doseedo_doseedo_render_scoreFILM SCORING and orchestral arrangement: a WHOLE ARRANGEMENT in one call (a film cue, a string quartet, a big-band chart): every part played by its doseedo instrument, one stem per part from bar 1 at your tempo, plus a summed mix. Input ONE of: parts[] ({name, instrument, timbre_preset?, lora_id?, pdoseedo_mixMIXING and MASTERING: mix the stems instead of summing them: each part levelled for how loud it plays, panned, high-passed, given its depth on a shared reverb, and mastered to a loudness target — returned as a WAV AND as `mixgraph`, the mix as a document you edit. After doseedo_render_score pass frodoseedo_session_from_stemsBuild a native DAW PROJECT from stems: each stem on its own audio track from bar 1, optional MIDI tracks (the written parts) beside them, on your tempo (bpm or tempo_map) — Logic Pro (.logicx) or Ableton Live (.als), zipped. The deliverable after doseedo_render_score (pass from_job: its job_id and tdoseedo_cover_songAI COVER / style transfer of a whole song: re-render an uploaded song as a cover, keeping its structure/melody while changing timbre, instruments, or lyrics. INSTRUMENT SWAP: instruments {"piano": "electric_guitar"} separates the song, transcribes the swapped stem and re-plays THOSE transcribed notedoseedo_separate_stemsSTEM SEPARATION and VOCAL REMOVER: split an uploaded mix into stems (vocals, drums, bass, guitar, piano, other — or orchestral/auto-detected instruments) to isolate vocals (the vocals stem is the acapella; the other stems are the karaoke backing), with optional per-stem MIDI transcription and DAW-sedoseedo_transcribeAUDIO TO MIDI transcription: a melody, a bass line or a part as notes (pitch, onset/offset seconds, velocity, confidence as JSON — not a MIDI file; for .mid files per stem use doseedo_separate_stems with transcription or doseedo_audio_to_session). Works from an uploaded audio_key or an audio_url — adoseedo_audio_to_sessionTurn an uploaded full mix into a complete multitrack DAW session (separated stems as tracks, tempo map, optional per-stem MIDI and chord guide). The result is a downloadable session zip for Logic Pro or Ableton. Async: returns a job_id — poll with doseedo_wait_task (~4 minutes). Cancel: cooperativedoseedo_convert_projectDAW CONVERTER: a project rebuilt natively in the target: tracks, MIDI, audio clips, tempo and markers arrive editable (Logic/Ableton/Pro Tools/REAPER pairs also automation, buses/sends, plugin state; into FL 3rd-party plugins only). Sources: Logic .logicx, Ableton .als, FL Studio .flp, Pro Tools .ptdoseedo_analyze_songKey detection, BPM/tempo detection, song structure and chords — musical analysis of a recording in one call: key (e.g. "D minor"), bpm + per-beat tempo_map, meter / beats_per_bar, downbeats (seconds), sections (intro/verse/chorus… with times), chords (a progression on the beat grid), dynamics. USE Tdoseedo_detect_chordsChord detection on audio (a chord chart on the beat grid): chord_spans[{chord, start, end, start_beat, end_beat, confidence}], chords{"<beat>": "Am7"}, bpm, beats_per_bar, beat_map. Default = the deep ACE detector (GPU-backed, a CPU chroma detector is the automatic fallback); deep:false forces the fdoseedo_beat_gridBeat detection / beat tracking: bpm, beats[] (seconds), downbeats[] (seconds), beats_per_bar, downbeat_offset, beat_map[{t, pos}], duration — the grid to place a part against a recording (beat n is at beats[n] seconds). Pass audio_key (an upload) or audio_url (a result URL from another job as returndoseedo_check_takeMEASURE a take instead of guessing: give the audio (a render_midi take URL, any recording) and the notes it should play — notes[] + bpm (and tempo_map) or a midi_url — and get back how many written notes were heard at the right pitch and time (recall / precision / f1, octave errors, the first misseddoseedo_analyze_midiCheck the HARMONY of notes before rendering or placing them: factor a MIDI progression into its sonorities (mode "midi", default — chord-detection-free: each segment of simultaneously sounding pitches reduced to an anchor pitch class + register-exact shape, covered with recurring shape cells) or intdoseedo_instrumentsThe instrument list — the sound palette: every instrument doseedo can PLAY YOUR NOTES on (doseedo_render_midi) — orchestral strings, brass and winds, guitars, basses, keys, drums and percussion, and World instruments (koto, sitar, banjo, pedal steel, tabla, congas…). Each entry gives the EXACT rendedoseedo_tempo_mapScoring to picture: turn HIT POINTS (a cut, an impact, the title card — as seconds from the cue start or SMPTE timecodes) into a TEMPO MAP that lands each hit exactly on a downbeat (or a beat), staying near your tempo and inside bpm_range. Returns tempo_map [{beat, bpm}] to pass unchanged to doseedodoseedo_get_project_upload_urlGet a presigned upload for a DAW PROJECT file (for doseedo_convert_project / doseedo_import_project). Zip a project FOLDER so its audio travels with it — and a .logicx or GarageBand .band, which are folders (macOS packages). SIZE LIMITS: a single PUT takes up to 5 GB; guest and free accounts convertdoseedo_complete_project_uploadFinish a MULTIPART project upload started by doseedo_get_project_upload_url: pass every uploaded part's number and ETag (from the PUT response header; quotes optional). Returns the project_key to pass to doseedo_convert_project / doseedo_import_project. All parts except the last must be the same sizdoseedo_import_projectOpen an uploaded DAW project (Logic .logicx.zip, Ableton .als or project zip, FL .flp, REAPER .rpp, Pro Tools .ptx — zip the folder) as an EDITABLE doseedo session: returns a session_id the session tools then work on (doseedo_get_session → doseedo_edit_session → doseedo_download_session as a nativedoseedo_get_upload_urlGet a presigned upload for your own audio file. Returns an upload_url (PUT the raw file bytes there, e.g. `curl -X PUT -H "Content-Type: <content_type>" --data-binary @song.wav "<upload_url>"`) and an audio_key to pass to doseedo_separate_stems / doseedo_transcribe / doseedo_cover_song / doseedo_auddoseedo_check_taskCheck an async doseedo task once. Returns current status, and the result (file URLs / notes) when finished.doseedo_wait_taskWait for an async doseedo job to finish: polls server-side for up to timeout_seconds (5–50; one call can never hold longer than 50 s), then returns the result or the latest status. If it returns still_running:true, call it again — a submit reply's eta_seconds says how long the whole job usually takedoseedo_list_jobsList the jobs this account submitted (generate / render_midi / cover / stems / transcribe / session / convert / bounce / the analyses), newest first — to find an earlier result, check what is still running, or resume after a lost connection. Each row names its artifacts (e.g. ["vocals", "drums", "midoseedo_cancel_jobwrite/deleteCancel a queued or running job. What that stops and refunds depends on the kind — generate_music / render_midi / cover_song: a render not yet on the GPU is stopped and its credits refunded; one already rendering finishes (credits spent), the job ends as canceled, output discarded. audio_to_session:doseedo_accountCheck the connected doseedo account: plan tier, the monthly credit pool (generation AND DAW conversions draw it), purchased extra-usage credits, and storage. Read-only — consumes nothing. Use it before starting expensive work to confirm there is budget.doseedo_quoteEstimate what a job will cost in credits BEFORE submitting it, and whether the connected account can afford it right now. Spends nothing. Pass the job (generate_music, generate_sound, cover_stem, fill_gap, render_midi, train_instrument, cover_song, separate_stems, transcribe, audio_to_session, convedoseedo_recipesThe named pipelines people actually ask for — stems, session (mix → DAW project), cover, transcribe, generate, render-midi (your notes played by an instrument model), custom-instrument (train your own from a recording), timbre-transfer (your notes, a recording's tone), sound-design (SFX / foley / ondoseedo_list_sessionsList the connected account's DAW sessions (most recently updated first) — their ids, names, DAW, and update time. Pages with limit + offset (the response carries total and next_offset); name_contains filters by name. Use a session id with doseedo_get_session and doseedo_edit_session; clean up old ondoseedo_delete_sessionswrite/deleteDelete DAW sessions in bulk — a SOFT delete (the sessions disappear from the account and every listing; nothing on the user's disk is touched). Select by ids, or by filters (daw_kind, created_before / created_after, name_contains); filters combine with AND. SAFE BY DEFAULT: without confirm:true thisdoseedo_get_sessionRead a DAW session as the arrangement an agent edits against: every track with its wire ids (track_id t_…, mixer strip channel_id ch_…), regions in BOTH beats and seconds with their MIDI notes (i, pitch, velocity, start_beats, duration_beats — i is what edit_midi_notes selects by), mixer (volume witdoseedo_edit_sessionEdit a DAW session with a list of ops (regions, MIDI notes, sampler samples, tracks, mixer faders/pans/mutes, plugins, tempo, markers, key, …): ids and current values from doseedo_get_session, op arguments from doseedo_edit_ops_reference. When sync.live_edits is true Dø Desktop puts it into the userdoseedo_edit_ops_referenceThe catalog of session edit ops doseedo_edit_session accepts, served in views that each fit one answer (never cut mid-JSON). DEFAULT (no args): units, ids, applies, groups, batching/policy, the recipe NAMES and every op as {op, group, applies, summary} — read it ONCE before a build. Then fetch whatdoseedo_desktop_statusIs Dø Desktop running on the user's Mac, and can it put edits into their Logic project? Reports which sessions it holds, how it applies edits (apply_mode "reopen" = save, back up, close, apply, reopen), whether macOS lets it (logic_control), each session's last apply (reopen_results) and its applieddoseedo_add_audio_to_sessionAdd an audio file to a session — from a public URL (a doseedo-generated song, a separated stem, any https audio) OR from a LOCAL file you uploaded (doseedo_get_upload_url → PUT the bytes → pass the returned audio_key here). Ingested server-side and returned as a sha256 you then use: place it on a trdoseedo_bounce_sessionBounce a session (or specific tracks) to audio through their REAL plugin chains, offline — Dø Desktop renders them in the background WITHOUT the user opening the DAW (live via Logic if it's open, headless if it isn't; this is the thing stock DAWs can't do). Headless renders AUDIO tracks only — an indoseedo_download_sessionSave a session as a native Logic project (.logicx.zip), rebuilt server-side from the session state — no desktop needed. Returns a short-lived NO-AUTH download_url (plain `curl -o ~/Downloads/…`, no header) plus `replay` = what the build put in the file (per track: kind, Quick Sampler sample + sampledoseedo_list_pluginsList the plugins you can insert on a strip with doseedo_edit_session's add_device op. Returns the stock Logic catalog (instruments + effects, always available) and — when Dø Desktop is connected — the actual plugins installed on the user's Mac (stock + third-party). Insert any of them BY NAME: add_ddoseedo_create_sessionCreate a new, empty DAW session in the account (a blank project you can then populate with doseedo_edit_session, or target with doseedo_audio_to_session). Returns its session_id.
Tool changes
- 2026-10-24: doseedo_generate_music, doseedo_generate_sound, doseedo_cover_stem, doseedo_fill_gap, doseedo_render_midi, doseedo_train_instrument, doseedo_render_score, doseedo_mix, doseedo_session_from_stems, doseedo_cover_song, doseedo_separate_stems, doseedo_transcribe
- 2026-10-23: doseedo_generate_music, doseedo_generate_sound, doseedo_cover_stem, doseedo_fill_gap, doseedo_render_midi, doseedo_train_instrument, doseedo_render_score, doseedo_session_from_stems, doseedo_cover_song, doseedo_separate_stems, doseedo_transcribe, doseedo_audio_to_session
- 2026-10-22: doseedo_generate_music, doseedo_generate_sound, doseedo_cover_stem, doseedo_render_midi, doseedo_cover_song, doseedo_separate_stems, doseedo_transcribe, doseedo_audio_to_session, doseedo_convert_project, doseedo_analyze_song, doseedo_detect_chords, doseedo_beat_grid
- 2026-10-20: doseedo_generate_music, doseedo_render_midi, doseedo_cover_song, doseedo_separate_stems, doseedo_transcribe, doseedo_audio_to_session, doseedo_convert_project, doseedo_analyze_song, doseedo_detect_chords, doseedo_beat_grid, doseedo_analyze_midi, doseedo_get_project_upload_url
- 2026-10-18: doseedo_generate_music, doseedo_render_midi, doseedo_cover_song, doseedo_separate_stems, doseedo_transcribe, doseedo_audio_to_session, doseedo_convert_project, doseedo_analyze_song, doseedo_detect_chords, doseedo_beat_grid, doseedo_analyze_midi, doseedo_get_project_upload_url
- 2026-10-16: doseedo_generate_music, doseedo_render_midi, doseedo_cover_song, doseedo_separate_stems, doseedo_transcribe, doseedo_audio_to_session, doseedo_convert_project, doseedo_analyze_song, doseedo_detect_chords, doseedo_beat_grid, doseedo_analyze_midi, doseedo_get_project_upload_url
Website · JSON · Text for agents · Registry updated 2026-10-23