All servers · Audio & speech
com.sfxmint/sounds
com.sfxmint/sounds · v1.10.0
New (7 days)Tools changed (7 days)
Measured by MCP Station
| Last check | Reachable |
|---|---|
| Checked at | — |
| Check success 7 / 30 days | — |
| First-try success 30 days | — |
| Median response | — |
| Lookups 30 days | — |
| Authentication | No auth |
| MCP version | 2025-06-18 |
| Rank score | — |
| Declared risk | Not declared (tools carry no read/destructive hints) |
| Capabilities declared | tools |
| Tool definitions | 9 tools · with description 100% · input schema is an object 100% · read/destructive hints 0% |
Description written by the publisher, not verified
Free CC0 sound effects for apps and games: search, roles and sets, no key; make one, 1 free try.
Connect
streamable-http · https://sfxmint.com/mcp
claude mcp add --transport http sounds https://sfxmint.com/mcp{
"mcpServers": {
"sounds": {
"url": "https://sfxmint.com/mcp"
}
}
}Tools as reported by the server
search_soundsFree-text search over the SFXMint library of free CC0 sound effects. Use it for sound descriptions, additional constraints or gaps left by another tool. Choose get_role_sound for a named event or get_sound_set for multiple events when that fits the task; these are task branches, not a fixed sequenceget_role_soundChoose this when the task calls for a sound for a named event or interaction — a button click, purchase success, error beep, level-up, dialogue blip, notification. Pass the role as plain words: role ids (click, success, purchase-success, dialogue-blip, notification…) and common aliases (button clickget_soundGet full metadata for one sound by slug, including download URLs, description and measured acoustics (attack/tail/brightness + character labels).get_sound_setGet a coherent set of sounds for an app or game in one call — one sound per role, with format metadata, hashes and stable download URLs. Use it when the task needs a whole kit; use get_role_sound for one event. Check content_check: verified/unverified/rejected is bound to the exact role, format andgenerate_soundMake an individual sound effect from a description when the library has nothing suitable (search_sounds has no full match and its closest sounds do not suit; it then returns generate_available). For continuous environmental beds or instrumental background music, use generate_ambience or generate_musget_generationCheck a generation started with generate_sound, generate_ambience, generate_music or change_sound: status, kind and fresh download links for the finished takes, including loop_url when a loop was made.change_soundChange one take of a generation this account made, from the take itself: say what is off in the user's words (change, any language) or name the action. Three versions come back (a light, medium and strong change; for a loop, three seams) as CC0 WAV files. Free: no generation is used and no plan is ngenerate_ambienceMake a continuous environmental sound bed such as rain, waves, a forest or a crowd, not a musical track or an isolated event. Makes 30-second CC0 WAV takes and attempts seamless loops. Needs an SFXMint API key and credits or a plan; sound-effect free tries do not apply. Missing access returns websitgenerate_musicMake instrumental background music (BGM), including ambient music, for an app or game; for environmental sounds use generate_ambience. Makes 30-second CC0 WAV takes and attempts to extract repeating musical loops. Needs an SFXMint API key and credits or a plan; sound-effect free tries do not apply.
Tool changes
- 2026-10-24: search_sounds, get_role_sound, get_sound, get_sound_set, generate_sound, get_generation, change_sound, generate_ambience, generate_music
- 2026-10-23: search_sounds, get_role_sound, get_sound, get_sound_set, generate_sound, get_generation, change_sound
- 2026-10-21: search_sounds, get_role_sound, get_sound, get_sound_set, generate_sound, get_generation, change_sound
- 2026-10-19: search_sounds, get_role_sound, get_sound, get_sound_set, generate_sound, get_generation, change_sound, start_game_kit, add_kit_sounds, fill_kit_from_library, find_kit_sound_candidates, use_library_sound
- 2026-10-16: search_sounds, get_role_sound, get_sound, get_sound_set, generate_sound, get_generation, change_sound, start_game_kit, add_kit_sounds, fill_kit_from_library, find_kit_sound_candidates, use_library_sound
Website · JSON · Text for agents · Registry updated 2026-10-23