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VXLVERSE
com.vxlverse/vxlverse · v1.1.0
New (7 days)
Measured by MCP Station
| Last check | Reachable |
|---|---|
| Checked at | — |
| Check success 7 / 30 days | — |
| First-try success 30 days | — |
| Median response | — |
| Lookups 30 days | — |
| Authentication | No auth |
| MCP version | 2025-06-18 |
| Rank score | — |
| Declared risk | Can write (some tools are not declared read-only) |
| Capabilities declared | tools |
| Tool definitions | 3 tools · with description 100% · input schema is an object 100% · read/destructive hints 100% |
Description written by the publisher, not verified
Turn a story idea into a 3D game that plays in the browser, and get a link that opens it.
Connect
streamable-http · https://vxlverse.com/mcp
claude mcp add --transport http vxlverse https://vxlverse.com/mcp{
"mcpServers": {
"vxlverse": {
"url": "https://vxlverse.com/mcp"
}
}
}Tools as reported by the server
get_vxlscript_guideReturns the complete guide to VXLScript, the plain-text language every VXLVERSE game is written in: the one-screen card, the full reference and worked examples. Use it once before writing a game and follow it exactly; never invent a command it does not list. Reads nothing from the user and changes ncheck_gameChecks a VXLScript game the way the VXLVERSE editor does: it builds, someone is in it, it holds nothing unsafe or personal, and the player can reach the win. Returns the errors to fix (the first one first), or ok with a direct link that opens the game in the editor. Stores nothing; call it again aftcreate_game_linkChecks the game again and, when it is ok, saves the script on vxlverse.com under a short link (https://vxlverse.com/make/<id>) that opens it, ready to play, in the 3D editor; anyone with the link can open it. Use it once the game passes check_game. The same script always gets the same link, so a ret
Website · JSON · Text for agents · Registry updated 2026-10-27