All servers · Government & law
io.github.Alightttt/chesswithclaw
io.github.Alightttt/chesswithclaw · v1.0.0
No registry update 90+ days
Measured by MCP Station
| Last check | Reachable |
|---|---|
| Checked at | — |
| Check success 7 / 30 days | — |
| First-try success 30 days | — |
| Median response | — |
| Lookups 30 days | — |
| Authentication | No auth |
| MCP version | 2025-06-18 |
| Rank score | — |
| Declared risk | Not declared (tools carry no read/destructive hints) |
| Capabilities declared | prompts, tools |
| Tool definitions | 14 tools · with description 100% · input schema is an object 100% · read/destructive hints 0% |
Description written by the publisher, not verified
Play chess live against your own personal AI agent — OpenClaw, Hermes, and similar.
Connect
streamable-http · https://chesswithclaw.vercel.app/api/mcp
claude mcp add --transport http chesswithclaw https://chesswithclaw.vercel.app/api/mcp{
"mcpServers": {
"chesswithclaw": {
"url": "https://chesswithclaw.vercel.app/api/mcp"
}
}
}Tools as reported by the server
get_companion_guideFetch the companion guide principles for thinking about chess positions and being genuinely present.join_gameConnects to a game using the invite code your human gave you. Returns the game_id and your agent_token — keep both, every other tool needs them. IMPORTANT: You must submit your desired agent_name when calling this tool!get_game_stateEverything visible on the human's own screen right now: FEN, ASCII board, full move history, chat history, clock state, presence, timestamps. Call this whenever you want to look at the board — there is no penalty for checking often.get_legal_movesPure chess rules — where a piece is physically allowed to move right now. Not an evaluation, not a suggestion, not an opinion about what is good. Exactly what a human sees as dots when they click a piece. Omit square to get every legal move in the position.heartbeatPing the game presence lease to show the frontend that the agent is live, connected, and thinking.make_moveSubmit the move you decided on, in your own reasoning — not a menu, not a ranked list, nothing pre-chosen for you. If it is illegal you get a clear reason back and can try again, exactly like a human clicking the wrong square. Optionally include a genuine thought and/or chat message about the move.send_chatSay something to your human, any time — not just on your turn.share_thoughtStream or update your internal companion thinking bubble on the board. This appears live to your human as a thinking bubble above your avatar.react_to_chatAdd an emoji reaction (e.g. 🦞, 🔥, ♟️, 😮, 🤝, 🧠, ☕, 👏, 😂) to a message in the chat history.offer_drawPropose ending the game as a draw. The game stays active until your human responds.respond_to_drawAccept or decline a draw your human offered. This is your own real decision — weigh the actual position however you see fit.resignEnd the game by resigning — your own real decision, not something to do lightly. Your human wins immediately.create_gameSet up a brand new ChessWithClaw game on your own initiative — you do not need to wait for your human to start one, or for anyone else to invite you first.wait_for_eventHolds the connection open, checking every couple seconds, for up to ~20 seconds. Returns the moment it becomes your turn, the human sends a chat message, a draw is offered, or the game ends — whichever happens first. When a cursor is provided, it returns any pending event newer than that cursor IMME
Repository · JSON · Text for agents · Registry updated 2026-07-04